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It doesn't help that the game's always-online world serves as a negative rather than a positive you can be blaring down the freeway in a single player event, only crash into another player's souped-up Subaru and the entourage of law enforcers that it's got in pursuit. Gymkhana is equally unexciting: this is all about the balletic precision of vehicle manipulation in the real-world, but here it amounts to drift events with a countdown clock. The problem is that the cars remain as aggressive in these events as they would in a race, so you'll constantly get bumped out of your right-angle glide. For example, the Drift Train is a great idea in theory – it's all about building that understanding with your crew, and sliding across the asphalt in close proximity. Some of the more "ambitious" events spotlight even worse problems. The artificial intelligence is beyond bad, employing rubber banding to keep races "interesting" in the most obnoxious of ways you can be miles in the lead, only to clip a corner on the final bend and finish in last.
#Need for speed 2015 pc review series
The game throws a series of events at you, which range from bog-standard races right the way through to time trials and drift events – but there's no sense of occasion to any of these, and you'll blast through the campaign on auto-pilot as a consequence. The problem is that building up your relationship with your new-found buddies is mind-numbingly boring. They speak in social media buzz words, but actually grow on you – like the skittish kid from school that always held the best house parties. The acting is atrocious, but it's just about self-aware enough to work Ames is a feisty mechanic with an Ellie Goulding-esque hairstyle and dungarees, while Spike is a schizophrenic try-hard with an expensive jacket and an even more expensive diamond embedded in his earlobe.
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This is actually quite some technical feat, as your personalised vehicles crop up in live action cinematics. The likes of Ken Block crop up to deliver some hamfisted dialogue, but while this would ordinarily be a negative, it actually adds to the campy vibe that the title's got going on.Ĭutscenes play out in first-person and use a fusion of full-motion video and in-game visuals. Each character represents a different category, with your ultimate goal being to catch the attention of a real-world superstar. Along the way you'll be honing your skills across five disciplines: Speed, Style, Build, Crew, and Outlaw. You play as a rookie recruited by a ragtag crew of millennial misfits to create headaches for Ventura Bay's local constabulary. It's frustrating because the title has many of the trappings of a great racing release, but it fails to assemble them in any meaningful manner, resulting in a foray that's so far off the pace that it may as well not be on the starting grid in the first place. Ghost Games' long-awaited reboot – which was constructed over the course of a two year development cycle – is a slow and turgid affair, which is in direct contrast to its hyperactive cast of characters. The upcoming NFS Heat hopefully does the handling model right and takes the best bits of this game.For a game that's so high on Monster energy drinks, Need for Speed sure could do with a sugar rush. It's not a great game but it's pretty decent, all things considered. For less than a fiver I can't really complain though. If only the same attention to detail was put into the handling, this would have been a real follow up to Hot Pursuit 2010, which is still my favourite NFS. I remember at launch the screenshots looked amazing and even in 2019 it looks stunning. The main standout for me is the graphics though (as with most people). Also the always online nonsense is total pointless. It's still not great, but it's miles better if you take the sharpness out of the steering. I've found that changing the settings to a more drift setup helps enormously. Now to the negative stuff and everyone probably knows what I'm talking about. There's a decent range of cars and plenty of customisations to get lost in and the open world is very pretty with loads of wet roads and neon lights. It reminds me of the old PS1 days and I love it. I'm also a real fan of cheesy FMV cut-scenes and this game has a ton of them. I know it's all at night (rain) but the image quality is astonishing for a 4 year old game.
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The graphics stand out as maybe the most photo-realistic we've seen this gen. Had a go at it today and I have to say that the graphics and atmosphere are amazing. Ok, so I know this game gets a bad rap, but I thought I'd take a punt on it as it was on sale on xbox live yesterday for £4.50.